Review Of Highly Anticipated Morrowind Expansion For TESO

The Elder Scrolls Online got DLC supplies. On the 6th of June, the highly anticipated Morrowind expansion for the MMO from ZeniMax appeared. Finally, we can travel again to Vvardenfell, into the world of the 2002 role playing game classic Morrowind. We have tested the first major add-on package for TESO.

The Elder Scrolls III: Morrowind appeared 15 years ago and is a real genre milestone. A hackneyed battle system and no quest aids – that was Morrowind, too. In the first place, Morrowind was a damn atmospheric title. In addition, Morrowind was the part of the Elder Scrolls series, in which today’s style so slowly consolidated. A great world, an epic story and complete freedom in character creation. With such a brilliant game, in which I have spent hundreds of hours, it did not bother me either, that I had to constantly look at the virtual ground to get an acceptable frame rate.

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I was thrilled when Bethesda and ZeniMax announced Morrowind as the first real add-on for The Elder Scrolls Online in January of this year. There is probably no other part of the series that fans would prefer to see in the TESO universe. For example, ZeniMax has been working on the implementation of the engine of Oblivion and Skyrim for many years. ZeniMax has recognized this and the Vvardenfell volcanic island is smoothly reproduced in the game.

Already prior to the release of TESO: Morrowind, ZeniMax introduced the “One Tamriel” feature. Each area and combat is now tailored to the level of the player. The consequence: we can always explore all areas and join each player, whatever level. What makes World of Warcraft only Legion, allows ZeniMax in the entire game world of The Elder Scrolls Online. This great feature also allows us to go directly into the new addon – along with its own tutorial.

Fans of the original will be reminiscing directly at the beginning of the game. The addon starts at the same place, where we could not look at the then ground-breaking water in 2002: in the city of Seyda Neen. From there, we can explore the completely reconstructed island, dungeons and quests, follow our craft, or simply explore the landscape. It varies from marshes, over barren rock landscapes to the fire-spitting volcano – the volcano in the middle of the island. Of course, again the town of Vivec is accessible, in which the god of the same name, as part of the tribunal, needs our help.

The story is told by means of sound (and synchronized!) Dialogues during the quests. In the process, the quests do not reach the epic proportions of other genre representatives, but the extensive setting reaches exactly what The Elder Scrolls Online wants to achieve: Immersion.

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In fact, the online implementation of the popular TES series by the developer in recent interviews is no longer referred to as MMO, but also as a rolling game. This single-player character, including a typical-ego view, mixes ZeniMax with extensive online features such as housing, guilding systems or crisp raids. Of course, in Morrowind, the entire island may be scourged and played at the entrance – human players are not required for regular quests and are completely optional.

Morrowind lets us open up the way we play the fighting. Already in the main game we had the full freedom in character development. Each class – whether an elegant Nightblade or a hard-hitting Dragonknight – has different skill sets, which can be combined as desired. So a Templar can become a healer or a tank – just as we wish. The same applies to the new Warden class, which can be directed in various directions thanks to frost magic, companion system (analogous to the Beast Master Hunter in World of Warcraft) and salvation claims. This freedom in the character development can be a curse or blessing – but it remains a unique feature. We like this: a fresh alternative to rigid class structures of other MMORPGs. With the new class, TESO: Morrowind now also counteracts class poverty, which we had still criticized in the original test.

Finally, The Elder Scrolls Online, but also in the new addon Morrowind as a hybrid between singleplayer and multiplayer experience – each individually, TESO does not work. For a single-player experience, the mechanics are too bulky, the visual presentation is not convincing enough. For a pure multiplayer experience, on the other hand, TESO: Morrwind is a fine of a World of Warcraft. A community, guilding and raid structure like that of the genre primes has not developed at TESO – and it does not look like this either. For this, TESO is an interesting mix of both worlds, which is convincing in total – mainly through the TES license. As was already the case in the main game of TESO, it was also used in Morrowind thanks to the original score and the complete implementation of the island. If one knows Morrowind in the original – and loves it like me – then you immediately feel like at home.

But the active combat system is particularly fun. While in many MMORPGs we are rigidly on the spot, a rotation down, and sometimes move us from “area of effect” damage, TESO calls for much more movement. We can block attacks, free us from Stuns, escape damage with sideways rolls, and attack the enemy from behind. This exciting combat system is what makes the gameplay stand out from other genre vampires. We like it great!

A weak technique, an unusual combat system and unpolished mechanics. Who plays The Elder Scrolls Online: Morrowind for the first time, could quickly forget the newest addition and main game. He also misses the unique pages of ZeniMax’s new MMORPG: charmingly-tuned quests, a beautiful world, a breathtakingly fresh combat system, and a “One Tamriel”, an exploration system that is unrivaled.

Morrowind does not make much difference to TESO. We will be rewarded with Vvardenfell as a new island and the guardian as a new class, but little has been done on the scaffolding. These are two sides of a coin: this means that the weaknesses – such as a meager crafting system or weak graphics – have done little, the active combat system continues to make fun and the sound quests continue to inspire. If you want the main game and a fresh alternative to WoW or Guild Wars 2, you can travel to Vvardenfell.

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Warmane Is The Latest Addition To The Warmane WoW Series

Warmane is the latest addition to the Warmane WoW series, the game was launched on 20th May 2017. Gamers have huge expectation for Warmane. What’s more, Warmane is the top performing Private World of Warcraft Server, it features two excellent Wrath of the Lich King realms called: Icecrown and Lordaeron.

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Earlier this year, we covered the story of the fan-created legacy World of Warcraft server, Nostalrius. Nostalrius was a so-called “classic” server that emulates World of Warcraft before its first expansion, The Burning Crusade, ever launched. These efforts have often been shut down by Blizzard when they gained enough momentum to be considered significant, and Nostalrius was no exception.

The Nostalrius team is giving the code base for their server to a different project, Elysium. Starting now, Elysium has suspended work on its own server iterations and promised instead to implement the Nostalrius source code, including a restoration of old player characters. More news, guides, tips and videos, see more at U4GM.

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The Elder Scrolls Online Is About To Welcome Two New Content Additions

The Elder Scrolls Online online role-playing game is about to welcome two new content additions, as announced at Bethesda’s E3 news conference.

  • 7 million players, The Elder Scrolls Online top-paid games most successful
  • The Elder Scrolls Online blockbuster unexpectedly unveiled the news release
  • Admire the beautiful illustrations of Elder Scrolls Online

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At the recent E3 2017 press conference, Bethesda revealed to the gaming community that the Elder Scrolls Online was about to receive two new DLC titles.

The two upcoming content additions will be called Horns of the Reach and Clockwork City. The manufacturer also did not forget to include some of the first images in the trailer below. At present, it is not clear what the new DLC will bring to the new game and what appears on the gaming system.

The announcement also added that The Elder Scrolls Online has officially surpassed the 10 million online players around the world and that the gaming community continues to grow and develop in every generation.

The Elder Scrolls Online was first released on PCs and Macs in April 2014. Since the launch of the PlayStation 4 and Xbox One expansion, Continuously improved, upgraded and collected positive feedback, different from the first phase of the new debut was criticized badly.

Recently, The Elder Scrolls Online has received an expansion pack called Morrowind, adding a new area for players to explore, in addition to adding a new character class and story content. All will be fully experienced if you are willing to spend 39.99 USD (about 900 thousand VND).

Unfortunately, the release date for the two DLCs was not revealed. But more likely, we will soon see them in 2017. While waiting, interested readers can also watch the temporary demo video below.

ESO: Morrowind – Treasure Cards From Vvardenfell

Treasure maps are items that show a sketch of a place where a treasure is hidden. The treasure is buried in a mound of earth and can only be found if the corresponding treasure map is in the inventory.

In this guide you will find all treasure cards from Vvardenfell. The area came into play with the expansion Morrowind.

Tip: Here you will also find all the heavenly shards in Vvardenfell.

Without the treasure map in the inventory, a treasure can not be excavated. If you are looking for treasure hunt, you should not discard treasure cards, even if they fill the inventory quickly.

If a treasure is excavated, a treasure chest will appear, the content of which is dependent on the character level (level and champion points). Therefore, it is advisable to open treasures with a character that can carry the highest level of equipment in the game (currently, the level is 50 champion points 160).

When the treasure chest is excavated, the treasure map disappears from the inventory.

Treasure cards can be dropped by enemies or found in containers in the world. Both occur rather rarely and treasure cards can not be targeted.

Since treasure cards are tradable, they can also be found at guild dealers, as long as another player places them there.

In the Kronen shop, there is the adventure package, which contains treasure cards for all areas of the 3 alliances and from Kalthaften. The common opinion here is, however, that the crowns are not worth for the contents from the treasure chests, especially since treasure cards are still a very time-consuming undertaking.