Destiny news: Rich Stanton on Cheesing

often made the same sniffy dismissals of Destiny common to everyone who has yet to play Destiny.

 

“It’s just grinding! The story missions are all the same! Peter Dinklage sounds like an Applebee’s waiter reading back a to-go order!” It goes on and on.

A combination of boredom and curiosity have driven me deep, way, way deep, into Bungie’s dark thrall, and now I’m changing my tune. Not in a gradual way, either. I’ve fallen. Hard.

HOW DID THIS HAPPEN?
I’m actually taking breaks from writing this piece to do public events so I can complete a bounty. … Oh, who am I kidding, I’m taking breaks between public events to work on this piece. That’s how bad it’s gotten.

I have a message for the haters who say Destiny is Dullsville now that I’ve fully embraced the game with all its peaks and valleys and relic iron nestled in between:

You’re right.

The truth of Destiny’s generic nature may be more complicated if a crackpot theory I cooked up while farming helium filaments yesterday is even partially accurate.

BUNGIE HAS PROVIDED A SORT OF ENDLESS OCEAN

I had finished a story mission that I knew, for a fact, I had completed at least twice before. I couldn’t remember a single scrap of it. It was almost eerie. Whatever the opposite of deja vu is, that’s the feeling I was experiencing. The quest was dull, obviously, because it was a story mission in Destiny. It was also completely new to me.

What if Bungie crafted the dialogue and mission design of Destiny’s story to be intentionally generic? To www.destiny-store.com/destiny/destiny-power-leveling and join us in the discussion, and there’s more destiny power leveling are waiting for you.