Destiny: Disappointing 2014 game masterpiece

DestinyTitleHeader

We thought we were done with Destiny after our Game of the Year award troll and a year of slating it, but it just so happens that the topic of this feature encapsulates it quite well. We’re quite sure people will argue that it’s still an ongoing endeavour and can become worth it at some indeterminable point in time (or for some it’s already worth it), but for us Destiny was all hype and nothing to show for it. We gave it a very mixed review, and critics and users were definitely polarised and conflicted about this one as well, and things didn’t change much a month after its release. We’re comfortable in saying that Destiny was one of the most overhyped and most disappointing titles we’ve seen in perhaps the last decade of gaming. We were right to be intensely sceptical of it, ever since that “$500 million” budget for the franchise’s future became a buzz phrase flying around, and it was repeatedly stated with pride how Destiny is the most expensive video game ever made. The budget for the first game alone with advertising is estimated to sit around $140 million, and even that is far, far too high considering the final result was barren, shallow, agonisingly repetitive and eventually boring and lifeless. Subsequent DLCs did little to revolutionise opinions towards the game either.

We suppose if we approach this from a strictly sales and revenue perspective, Destiny was worth it for Activision and Bungie, but as a game and for us it was far from it, especially when considering the ludicrous overhype. Not to mention the potentially negative impact it could have on the gaming industry with regards to excess, unrealistic expectations and building games around requiring gamers to invest full price first (and more) in the hope of seeing results emerge later.

Destiny players more ways to cheese Crota’s End

Destiny’s latest patch may have fixed a number of exploit and cheese spots in Crota’s End, but if Jurassic Park taught me anything as a child, it’s that life finds a way. Or in this case, Guardians will find a way.

Over in the Destiny subreddit and on YouTube are a number of videos showcasing new cheese tactics.

The particular video below shows an alternative method to the now-fixed exploit in which Guardians used physics from exploding lanterns to catapult themselves to safety, while also preventing enemies from spawning. With that now fixed, YouTuber Jon Doe has challenged Bungie with a new way to skip the same encounter.

It’s important to note that you need to be a Gunslinger Hunter with max agility and a weapon that increases your agility further. Even then, succeeding in the jump has proven difficult for many Guardians as evidenced by the comments in the video.

Another cheese tactic has been found for the bridge encounter which Bungie’s post-patch notes say will now require players to cross the bridge in order to complete the event. YouTuber Barryhof04 found this new way which, again, is for hunters.

And then, of course, a simple search reveals tons of other videos featuring cheese tactics.If you can need destiny power leveling. find US.

These are just a few tactics but it’s clear that, despite Bungie’s best efforts, players will continue to try and exploit the game.

My Biggest Disappointment Of 2014 is winning me back

Forgiving Destiny: why my Biggest Disappointment Of 2014 is winning me back.

Forgiving Destiny: why my Biggest Disappointment Of 2014 is winning me back

For the record, Destiny is still a crushingly disappointing missed opportunity. Bungie had the duty to introduce us to a brand new universe, to get us excited about and engaged with the setting, and they bottled it. I don’t care about the world. I don’t care about the characters. I don’t care about the story. Because, unlike Marathon, Pathways Into Darkness and Halo, Bungie don’t seem to care themselves. As such, it’s incredibly unlikely that I’ll buy into any future sequels, not to mention the offensively overpriced DLC.

Forgiving Destiny: why my Biggest Disappointment Of 2014 is winning me back

I’m also sick and tired of people defending Destiny’s lack of story, RNG loot system and always-on requirements as if it’s an MMO. It’s not an MMO. There’s nothing “massive” about it!

However, as I often point out in reviews, there’s a difference between the game we want and the game we’ve got. The game I’ve got has dragged me back in, at least for the short-term.

Forgiving Destiny: why my Biggest Disappointment Of 2014 is winning me back

Forgiving Destiny: why my Biggest Disappointment Of 2014 is winning me back

Which brings us to the loot. I hate RNG drops and the Light system as much as anyone, but whatever mode I choose, I’m constantly earning experience and upgrades for my gear and subclasses, continually growing in power and more versatile ways to spec my Hunter. And, even though I know better, the cynical slot machine is still an addictive draw when you get a run of good luck… oh gawd, no, even I haven’t quite fallen that far.

But none of that really explains the main reason why I’ve gotten back into Destiny, which I completely missed the first time around. I can’t believe that I’m about to write this, but the fact is that it respects my time and the time of the people I play with.

Forgiving Destiny: why my Biggest Disappointment Of 2014 is winning me back

This seems ridiculously counter-intuitive, I know. Destiny wastes time in a number of painfully obvious ways, not limited to the aggravating loading times, always-online connection voiding the convenience of resume game functionality, the Tower and the obfuscation of progression and items behind the Light system and RNG loot drops.

Destiny: Best Helmet and Chest Armor For Titan Class

Armor is protective equipment worn by Guardians to deflect damage and prevent injury. Armor is categorized by equipment slot and tier, with armor type and metal to material composition varying upon class.

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One piece of armor can be equipped in each of the five slots at any time, while nine pieces of armor (and/or engrams) can be stored in inventory for each armor slot, thus allowing a player to carry up to 50 total pieces of armor and/or engrams (but no more than 10 of any one type) at once.

The Armamentarium (Chest Armor)

Armamentarium

The Armamentarium is an exotic Titan chest armor. It can be obtained by decrypting a legendary engram or purchased from Xûr with Strange Coins as it becomes available.

Upgrades Details:

Special Weapon Ammo: You can carry more Special Weapon ammunition with this upgrade
Heavy Weapon Ammo: You can carry more Heavy Weapon ammunition.
Grenade Booster: This allow you to carry an additional grenade
In addition you can it will increase your defense with 3 more upgrade slots.
Iron Regalia Plate (Chest Armor)

Iron Regalia Plate

Iron Regalia Plate is a level 20 Legendary Titan Chest Armor. Iron Regalia Plate can be purchased from Iron Banner Vendor for 9950 Glimmer if the player has Rank 4 or higher with Iron Banner.

Auto Rifle Ammo: You can carry more amount of Auto Rifle ammunition
Special Weapon Ammo: You can carry more amount of Special Weapon ammunition
X4 Upgrade Defense: It will increase your Defense Power that will allow you to absorb more damage
Defense Rating – 280/372
Light+ – 18/27
Crest of Alpha Lupi (Chest Armor)

Crest-Of-Alpha-Lupi

The Crest of Alpha Lupi is an exotic Titan chest armor. It can be purchased from Xûr or obtained from an exotic engram.

Upgrades Details:

Auto Rifle Ammo: You can carry more Auto Rifle ammunition with this upgrade
Special Weapon Ammo: You can carry more Special Weapon ammunition
Upgrade Defense: This will increase you Defense Power that will allow armor to absorb more damage
Keeper of the Pack: You revive fallen teammates faster, and they revive you faster. Your Super also spawns additional orbs for teammates.
In addition you can it will increase your defense with 3 more upgrade slots
Kabr’s Wrath (Chest Armor)

Kabr's_Wrath

Kabr’s Wrath is a 20 level legendary Titan chest armor that can be obtained in the Vault of Glass.
Upgrades Details:

Auto Rifle Ammo: You can carry more amount of Auto Rifle ammunition
Special Weapon Ammo: You can carry more amount of Special Weapon ammunition
X4 Upgrade Defense: It will increase your Defense Power that will allow you to absorb more damge.
Defense Rating – 306/439
Light+ – 18/30

Iron Banner Returns Will continue until the 19th

Today we got the first update notes of 2015 for Destiny, bringing a bunch of awesome things with it, including the next Iron Banner tournament. Yep, that’s right, as of next Tuesday, you’ll be able to compete in PvP matches that take armour rating, weapon damage, and your level into account, so prepare to get wrecked Christmas newcomers. The Iron Banner has been the source of quite a bit of agro for Bungie. The first tournament was easy enough for level 4 players to come in and blast through, with later tournaments rewarding players with gear of the same level as hard mode Raid gear. Hopefully Bungie has levelled the field this time around, handing out appropriate rewards that aren’t overpowered, and making it easy enough to fight each other, but not so easy you get your world rocked by a Christmas noob (even though I call you a noob, I love you!).

Iron Banner Returns January 13th To 19th

Personally, I love the Iron Banner as it is, I love ranking up to buy decent gear off of Lord Saladin, I love how much it improves my aim in Destiny in general, but I also think that it gets a bit stale quite fast. Luckily Bungie is fixing that as well. Now the new maps that were added with The Dark Below, Asylum, The Anomaly, and The Burning Shrine, will be part of the regular daily Crucible playlists. I’m thinking this also means they’ll be part of the next Iron Banner tournament as well, only time will tell.

Destiny’s most used weaponry

For both new and old-guard Destiny players the primary weapon of choice is the Vision of Confluence, a legendary scout rifle with plenty of damage upgrade options, according to developer Bungie’s recent deep dive into its game stats.

“Weapon use in Destiny is pretty diverse and follows a very fat ‘long tail’ distribution,” according to a developer. “The guns on these lists are indeed awesome but a lot of players are finding that other, more obscure weapons better fit their tactical needs or their personal play styles. Besides, punching all of the aliens in the face is obviously the correct way to play Destiny anyway.”

The team over at Bungie pulled the top ten weapons for level 20 Guardians and above, based on the past two weeks of gameplay to create the chart below. They also pulled stats to create a list of the top primary weapon selection among all players and the top primary weapon used in Crucible matches. Both of those lists are below the chart.

destiny weapons

Top ten primary weapons among all players

Vision of Confluence
Khvostov 7G-02
Cydonia-AR3
The Stranger’s Rifle
Marshal-A
Suros Regime
Marshal-A1
Atheon’s Epilogue
Shingen-E
Galahad-E
Top ten primary weapons in Crucible matches

SUROS Regime
Vex Mythoclast
Thorn
Atheon’s epilogue
Shingen-E
Cydonia-AR3
The Last Word
Galahad-E
Up For Anything
The Stranger’s Rifle

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Destiny’s developers also announced that they would be fixing a bunch of issues with the game, many of which made it easy to sort of cheat your way through a boss battle.

Destiny: Can WE Call Destiny an MMO Yet?

I have a confession to make – as much as I love my mmo games, they aren’t the only thing I play. In-fact, I often get a huge hankering for competitive shooters, so when Destiny was announced as Bungie’s next endeavor, I, like many, was overjoyed.

Destiny Strike

As a first person shooter, filled with vast, virtual worlds and the ability to team up for co-operative quests, it ticked a lot of boxes in the shooter camp and the mmo camp alike. However, Bungie were keen to build a barrier between themselves and a large part of their potential market.

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Destiny Classes

“Destiny is not an mmo” proclaimed the press releases and gaming headlines everywhere and, instantly, hopes for many had been shattered.

Bungie have been intent on separating themselves from the mmo masses, throwing around terms like “Shared World Shooter” and “Open World FPS”. So, is there any difference? Are the developers dressing their mmo mutton as latter-day lamb?

You can draw some obvious comparisons, with the likes of Borderlands and World of Warcraft in order to see how many similarities Destiny maintained with the mmo mainstream, but the main matter for gamers in the “not an mmo” camp, spurs from a single concept – instanced gameplay.

Destiny Review Update: Four Months Later

vFour months into its existence, Destiny is a better, more frustrating, more expansive—and ultimately, expensive—game than it was at launch. It’s also very different, because after months of tweaks, it has become clearer than ever who we’re really playing against: the people who made it. The player’s greatest adversary in Destiny isn’t an alien warlord or a reanimated moon monster, it is Bungie themselves.

Destiny Review Update: Four Months Later

The Destiny of early 2015 is a notably different game from the one Bungie released last fall, and so I thought it was time to essentially re-review the game. Much has changed. Destiny has been improved, in some ways significantly. It has been expanded somewhat, though it still feels stretched thin. It has all-new levels and bosses, with all-new bugs and loopholes. And it has been thoroughly mastered by players around the world, creatively exploited in ways its creators could never have anticipated. The collective effort to creatively break Destiny down and wring it for all it’s worth has easily been the game’s most fascinating aspect.

When I reviewed Destiny back in September, I had played about 60 hours. The Vault of Glass raid was brand new, elite players were level 28 or 29, and “Crota” was just a name we sometimes heard on the moon.

Apparently, Destiny AI hates dancing

Destiny players risk the wrath of some of the game’s nastiest enemies if they persist in their irresponsible dancing.

destiny_knight
destiny_knight
In Crota’s End, as in several Hive-related areas of Destiny, players face Hallowed Knights – big, tough Majors with powerful weapons, usually more than capable of one-hit killing you.

The video below, courtesy of calidoc, shows a raid team facing one such Knight. For once, it doesn’t seem interested in smashing the whole party. It charges in, dispatches one unlucky Guardian, ignores at least two other players – and just buggers right off.

I’m sure there’s an explanation for this quirk of the AI, but I prefer the obvious one: the Knight was infuriated by emotes. Let this be a lesson to us all: if you are bored while waiting for your teammates, try another activity, like pushing them off ledges*, instead of dancing. And definitely don’t ever go AFK while dancing.

Destiny: Eris bounty walk through “Out of Sight”

Awesome here. I was talking to my good friend Kyle last night. He also plays Destiny, but because he is a family man he doesn’t play near as much as I do. So he was asking me for advice on how to do some destiny power leveing. I, naturally, told him the easiest way to do the bounty. He then suggested I make a video and share my knowledge with you fine folks on the interwebs and whatnots. So I am starting a series of Eris Bounty walk throughs. My goal here is to explain, and show, how to beat the missions in under two minutes. I don’t want to waste your time and the bounties are not “Hard” once you know where to go and what to do. So here goes. The first on in the series is the: Out of Sight Bounty.