‘The House of Wolves’ Release Date News From Destiny

Bungie, the creator of the first-person shooter game “Destiny,” announced during the San Francisco Game Development Conference that the game now has over 17 million registered users. According to the user research study that was presented, the average playing time of each user is pegged at three hours per day, which is higher than what Bungie initially expected when they developed the game.

When the game was launched in September 2014, the game’s creators promised that it will continuously provide new content for the game within a 10 year period, which for them meant “building on” and enhancing the existing universe of the game rather than “restarting periodically.” During its launch, Bungie confirmed that there will be two expansion packs of downloadable content: “The Dark Below” and “The House of Wolves.” “The Dark Below,” the first expansion pack, was released in December 2014. “The House of Wolves,” on the other hand did not get a definite release date, with an estimated release date sometime during the second quarter of 2015.

In early February, rumors about a March release date for “The House of Wolves” started circulating, which were not confirmed. Come early March, several reports also came out that the second expansion pack will be ready by May 19. According to an IGN report, a Reddit user claimed that the pack will be unlocked by that time.

“The Queen’s Fallen have purchased their freedom with Awoken blood. Hunt down the traitors and your debt to the Queen will be paid.” It will include “new story missions and a new raid, along with three fresh multiplayer maps and a new strike,” a description about “The House of Wolves” expansion pack says.

All of these reports and leaks have been shared in an official forum for “Destiny.” The community manager of Bungie’s official forum, however, warned users that until Bungie makes official announcements about the game, none of what has been shared online is final.

The most amazing screenshot you’ll ever see from Destiny

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In spite of all that Bungie promised for Destiny power leveling before launch, of how much the game encourages grinding, and of how the story is presented, I personally maintain that it’s a great game. Sure, there are plenty of things to improve on, but Bungie sure got a lot right – case in point, Destiny looks gorgeous. As a result, it spawned some pretty impressive player-captured screenshots; none, however, come close to this one.

In spite of all that Bungie promised for Destiny before launch, of how much the game encourages grinding, and of how the story is presented, I personally maintain that it’s a great game. Sure, there are plenty of things to improve on, but Bungie sure got a lot right – case in point, Destiny looks gorgeous. As a result, it spawned some pretty impressive player-captured screenshots; none, however, come close to this one.

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Taken by one Reddit user, with all the HUD elements photoshopped out by another, the screenshot features a Warlock punching an enemy Thrall in the Cosmodrome. What started as a meaningless encounter ended up as this (make sure you click to enlarge):

Stopping at that particular point in time – in the middle of a melee – showcases just how beautiful Destiny really is, and how much effort went into crafting the game. The vibrant colours, the particles dancing across the screen, the electricity shimmering down the player’s arm, the focus distortion, the shadows, the individual rocks and pebbles, and even a glimpse of the green night sky above – all these elements combine to form one ordinary moment of gameplay captured in one gorgeous screenshot.

I discussed in another piece how the Xbox One‘s upcoming screenshot feature encourages users to observe the world around them – as has the PlayStation 4 since launch – whether they mean to or not. Video games have made incredibly leaps and bounds over the last decade alone, especially in terms of visual fidelity. A game considered ‘beautiful’ 5 years ago wouldn’t look nearly as good as some games we have today that are labelled as ‘mediocre’.

As video games progress further and further in their capabilities of world-building – not just in graphics and resolution, but in the finer details and aesthetic design – we have to stop to smell the roses more often. Images as gorgeous as this happen so often that we don’t even think to capture them.

It’s time to stop taking video games for granted, and start snapping more of those screenshots.

Destiny Share Bungie Teases Next Update Before House of Wolves DLC

The recent 1.1.1 update might still be fresh in Destiny power leveling minds, but Bungie is already moving on. They know that there are still areas that their successful shooter can improve and are actively working on ways to achieve those goals.

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In today’s Weekly Bungie Update, the developer wanted Destiny players to know that they have already begun work on the next patch for the game. As of right now, Bungie doesn’t have anything official to announce, but they want players to know that will soon change.

Like with Destiny update 1.1.1, Bungie’s plan is to slowly but surely detail their upcoming update through regularly Weekly posts. Those posts will, among other things, include interviews with the developers who are working to add new features or fix problematic bugs. Some will remember Bungie did a similar thing with the dev who was working on fixing the heavy ammo bug.

As far as when players can expect this next update, it sounds as if Bungie is targeting a pre-House of Wolves release date. With that DLC expansion slated to release sometime after March 31st it makes sense that Bungie get one big update in before letting players explore the new content. Granted, we expect some of those fixes will address bugs within House of Wolves, much like the last update before The Dark Below tweaked its content, but there are hopefully even more changes and additions on the way.

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While it would be hard to point at just one area when it comes to a Destiny update, one place that Bungie fans hope the developer is looking at is Vault space. Bungie already heeded fan requests for a way to move inventory without visiting the Tower, so the next logical step is increasing that storage space. Bungie almost has to up the Vault space before House of Wolves adds another set of raid weapons and gear, not to mention new exotics, to the fray.

For now, though, gamers should get their wish lists ready. Bungie has been more active as of late – engaging with players and trying to better understand what they want out of Destiny. They’ve also been more open about how they approach changes, like explaining why they closed the Destiny loot cave, which helps alleviate concerns Bungie is just making changes to punish.

Look for more details about Destiny’s next update on Thursday of next week.

What do you hope to see in the next Destiny update?

Destiny: New Weekly Heroic Strike Exploit Detailed

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The latest patch to come to “Destiny” brings a lot of changes and modifications to how gameplay and weapons work. And to ensure that fans are clear on where the developers now stand when it comes to what fans can expect next, they set to answer some questions regarding the patch.

For the most part, a lot of fans have asked about weapons and damage in the latest Open House. And Bungie has provided some insight on the decisions made related to nerfed or buffed weapons.

“Actually, we look at the balance of weapons in both spots and make decisions about if, when, what and how we choose to balance said item,” said senior sandbox designer Josh Hamrick as a response to one fan query. “We want to make the game better as a whole, not just one part. All of us play both PvE and PvP on a nightly basis so none of us want to hurt either of those activities.”

A very resonant lament from “Destiny” players is how the changes that have been made for the weapons, even with the latest patch. The changes that have been done to improve one area, say the PvP, comes at the cost of PvE players experiencing nerfs to their weapons that result in weaker damage for PvE play.

Some fans, such as one Bungie forums user CSSparrowofDoom, has pointed out that even the balance meant for PvP is not necessarily one that pushes for its improvement. Bungie did point out that reception to change, for Autos for example, have been mixed at best. Even the existing weapons that ae deemed as underpowered are currently being monitored.

One such case is the Necrochasm, which is an exotic gun that’s potentially one of the hardest to obtain in “Destiny.” John Weisnewski, sandbox designer at Bungie, did say that the Necrochasm does not have a competitive edge compared to other weapons and auto rifles. In addition, fans can look forward to future updates that would tackle the Necrochasm, so at least that’s in the works. The best action for now, it seems, is to listen to the community feedback, something which Bungie does appreciate.

A new development for “Destiny,” however, that a fan has taken into his own hands involves the Weekly Heroic Strike. There were a number of changes that came with the latest patch from Bungie, and that’s in the form of matchmaking.

According to VG 24/7, this follows fan comments when it comes to finding members of fireteams for the events. The common practice is to turn to outside help, whether through the trusted fireteam listings on Reddit or the use of apps and fan-made sites. But it appears that the patch brought in a bigger problem to those who were fine with doing solo on the Weekly Heroic Strike.

The source sites that there are now players who are finding the necessary matchmaking and lack of ability to solo as a problem in itself. Though it may now be a more amenable problem, at least for PS4 players. One “Destiny” player has found a way to forego matchmaking by tinkering with the PS4’s clock while playing the game.

Currently, the fix is actually a glitch in the system, which bugs the matchmaking process so it will not correctly search for other guardians to join the game. The steps to achieving solo are illustrated in the video provided below. Whether or not this will be fixed by Sony later on for the PS4 or Bungie will provide a solution in the next patch has not yet been confirmed.

Destiny Share Infinite Thrall Glitch Provides Easy Loot And Experience

Destiny players keep finding creative ways to farm new loot for their characters. Their latest trick, dubbed the “Infinite Thrall Glitch,” is one of the easiest tricks yet. Destiny power leveling your game makes it easier.


To perform the Infinite Thrall glitch, you’ll need to head to Earth. Select the early story mission “The Dark Within” and head to the Skywatch. Soon after you enter the Lunar Complex, you’ll hit a Darkness Zone and find a gate that your Ghost has to open.

Summon your DinklageBot and let him start working. Don’t go through the gate, though. Instead, hop on your Sparrow and head to the adjoining room. Drive behind the red crate in the corner and stop with your Sparrow parallel to the broken wall there. Hop off your Sparrow and you’ll pass through the wall. Crouch under some wreckage and head through the crack in the wall. Now you’re outside.

Follow the snowy path outside and eventually you’ll be able to hop onto the roof of the complex. You’ll find an entrance back into the building there and will eventually find yourself in the room where you encountered the Hive Wizard in your first play-through of this mission.

However, there’s a crucial difference this time around: there are almost no enemies there. The only Hive you’ll find are a pair of Thralls who spawn for a couple seconds and then disappear. In Se7enSins’ video, they’re level 3 but you can tweak that when you’re first selecting the mission from orbit.

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The Thralls will keep respawning even if you kill them. This means you can easily farm them for Glimmer, loot, and experience. This is a great place for you to grind out certain Bounties as well. The only limit to how much you can farm is your ammo supply.

Bungie will probably remove the exploit soon. In the past, they’ve shown that they don’t want any get-rich-quick bugs in the game. Since Destiny launched, they’ve shut down “loot caves” and other exploits. This particular bug seems like it’ll be easy to fix; all Bungie needs to do is prevent players from clipping through that one wall. If you’re looking for an easy grind, better take advantage of the Infinite Thrall glitch while you can.

This exploit has been live for at least a week. Patch 1.1.1 fixed a lot of issues, such as the heavy ammo bug, but the Infinite Thralls seem to have escaped their notice for now.

Destiny: Synthesis of the next evening and heavy ammunition to strike date was a rumour

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A little while ago, we brought you news regarding the inventory that the Agent of the Nine vendor Xur might possibly have available when he next made his rounds in the Tower. This however, has since been changed possibly indicating that Xur’s inventory was tampered with following the release of 1.1.1 patch which was launched on last Thursday.

This image shows that Xur’s actual stock was different and that it has indeed been changed. The difference being that Heavy Ammo Synthesis has been removed whilst the exotic gear remains. Furthermore, the now popular Reddit user Megamanexe4 has listed what is alleged to be the line up of dates for Heavy Ammo Synthesis, saying that they’re 6th, 20th and 27th of March, 3rd, 10th, 17th, 24th of April and 1st, 8th and 15th of May.

According to imagery (see below) that has been posted online by Megamanexe4, the next Weekly Nightfall and Heroic Strike will be at Level 30 and Level 24 respectively. The modifiers for Nightfall strike are listed as being “Epic”, “Nightfall”, “Arc Burn”, “Lightswitch” and “Angry”, whereas for the Heroic Strike, it’s “Heroic” and “Lightswitch”.
As usual, this piece of information should be taken with a grain of salt. Destiny  power leveling is now available for the PS3, Xbox 360, Xbox One and PlayStation 4.

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Destiny: Senior art team publish series of galleries of weapons

David Stammel, a hard surface artist at Bungie, has published nearly thirty high fidelity renders of in-game Destiny items, from exotic sniper rifles to shotguns, Vex weapons, and Fallen arms.

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Meanwhile, Bungie’s senior artist Mark Van Haitsma has also published some of his work online. His images, which can be found here, include other in-game miscellany such as turrets and a Hive throne.

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Rajeev Nattam, the studio’s art lead for hard-surface models, has published a whole range of images, and in particular has artwork for the game’s unusual and arresting vehicles.

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Rajeev Nattam, the studio’s art lead for hard-surface models, has published a whole range of images, and in particular has artwork for the game’s unusual and arresting vehicles.

Finally, senior artist Milton Cadogan has published a gallery of heavy weapon renders, as well as fallen relic models.

Bungie: doesn’t plan on continuing loot system “mistakes” with future Destiny expansions

2708274 destiny expansion+i huntercloak Bungie doesnt plan on continuing loot system mistakes with future Destiny expansions

Bungie promises to take a different approach with Destiny’s loot system in upcoming expansions.
Destiny developer Luke Smith said on NeoGAF that the studio will not repeat “mistakes we made with The Dark Below reward economy.”
2708274 destiny expansion+i huntercloak Bungie doesnt plan on continuing loot system mistakes with future Destiny expansions
Now, Bungie doesn’t have anything to announce, but Smith did list resetting Exotic talents through upgrading, and the shard economy as mistakes the studio made.
“Our philosophy about rewards/loot continue to evolve as we see how players play and react,” Smith says, adding that Bungie plans to continue to make improvements to the loot rewards system and drop rates to make the acquisition of loot less cumbersome.
“We will continue to improve acquisition stories and frequency, lessen the grind and get players to the fun parts of their arsenal faster,” said Smith.

Gamespot Classic Destiny Glimmer Farming Spots and Tips

Nine days have passed since Destiny released to us, Destiny-Store.com have wrote many guide and tips help our destiny players to better play destiny. Are you still Having difficulty getting better gear in Destiny? Well here today we recommended some ways to hopefully help you upgrade some of your pieces from Gamespot, you will enjoy Gamespot Classic Destiny Glimmer Farming Spots and Tips, get better experience, good luck!

– See more at: http://www.destiny-store.com/news/game-Destiny-1989/Gamespot-Classic-Destiny-Glimmer-Farming-Spots-and-Tips-14231

Video display – Four Destiny Planet Gold Loot Chests Locations

Four Destiny Planet Gold Loot Chests Locations

Destiny contains many different kinds of Loot Chests that appear all over the many worlds you can travel to. Some loot chests take on different appearances, have better items, and are randomly stashed away in hard to reach areas or in unassuming caves.Earth, the moon, Venus, and Mars. Each planet in Destiny hides five special gold chests full of destiny glimmer and loot. Want to know where to find said chests? You’ve come to the right place.

Destiny – All Earth Gold Loot Chests Locations

Destiny: All Moon Gold Loot Chest Locations

Destiny: All Venus Gold Loot Chest Locations

Destiny: All Mars Gold Loot Chest Locations

Obviously, some of y’all will want to find these on your own—that’s fair! But hopefully these guides can be useful for those of you that just want to know where the chests are, or for those of you that happened to miss a chest along the way.