Destiny: night strike is inevitable

Awesome here. You guys know that once a week I do something crazy for all of my fellow Destiny lovers out there. I get up at 3 am to create a walk through video for each weeks Nightfall Strike Mission. This week is no different. So…Because I love you, and Destiny a little to much. Here is this weeks Nightfall Strike Walkthrough. This weeks Nightfall is “Summoning Pits” and the modifiers are:

*Nightfall – If all players die, you will be returned to orbit.

*Epic – Heavily shielded and highly aggressive enemies appear in great numbers.

*LightSwitch – Minions of the Darkness deal much more melee damage.

*Angry – Minions of the Darkness won’t flinch, even after massive damage

*Arc Burn – Arc Damage from any source is greatly increased

The Summoning Pits:

You’ll Start out this strike mission up the hill from the entrance. But you can skip most of this area. So hop on the sparrow and ride past the opening area, with Acolytes and knights. Then sparrow down the stairs and through the room where the Fallen and Hive are fighting. Continue Sparrowing (I know it’s not a verd but you know what I mean) down the stairs and you’ll hit the “Respawn Restricted” Message on your TV. Once you hit that, jump off your Sparrow, and drop Dinkle-bot down on the closed door to the right as you enter the room.

Destiny: What Could it Bring? Crota’s End Hard Mode

Destiny - Crota's End Hard Mode, What Will it Bring?

News filtered through recently that Crota’s End, Destiny power leveling’s newest raid, will finally receive its hard mode difficulty this week. It’s arrival will give Guardians the chance to unlock a range of new weapons and other loot unavailable before, but comes with added challenges and a higher difficulty setting.

We can assume the updated hard mode will bring notable changes to the raid, such differences we saw between the normal and hard modes for Vault of Glass. Unfortunately, apart from the Level 33 rise we don’t know exactly how Bungie plan to spruce up the Hellmouth and make our journey to Crota that little bit more treacherous.

destiny-crotas-end-hard-mode-lamps-1

We can speculate however, try hit that dark mysterious nail on the head.

Crota’s End – Traverse the Abyss

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Getting past the persistent and determined Thrall army isn’t an easy task on normal, so we shudder at the though of traversing the abyss on hard mode.

destiny-crotas-end-hard-mode-crota-3

Bungie could have implemented small tweaks to already existing objects, making it more difficult. For example, the lamps you and your fellow Guardians run towards to negate the ‘Weight of Darkness’ buff could burn out quicker, making the journey to the next lamp even slower. Another addition could be the Weight of Darkness buff being increased. It currently stand at X10, but some players have experienced a glitch that raises it to X20, maybe a sign of what’s to come.

What about the bridge, will it take longer to form once you step foot on the circle? Most likely, having you shout profanity at the screen in the hope it will complete faster. At the moment it’s rather easy to complete this area of the section by simply jumping on a rock to evade Thralls and downing one ogre, so the addition of more gun related enemies won’t come as a surprise.

Destiny news: Rich Stanton on Cheesing

often made the same sniffy dismissals of Destiny common to everyone who has yet to play Destiny.

 

“It’s just grinding! The story missions are all the same! Peter Dinklage sounds like an Applebee’s waiter reading back a to-go order!” It goes on and on.

A combination of boredom and curiosity have driven me deep, way, way deep, into Bungie’s dark thrall, and now I’m changing my tune. Not in a gradual way, either. I’ve fallen. Hard.

HOW DID THIS HAPPEN?
I’m actually taking breaks from writing this piece to do public events so I can complete a bounty. … Oh, who am I kidding, I’m taking breaks between public events to work on this piece. That’s how bad it’s gotten.

I have a message for the haters who say Destiny is Dullsville now that I’ve fully embraced the game with all its peaks and valleys and relic iron nestled in between:

You’re right.

The truth of Destiny’s generic nature may be more complicated if a crackpot theory I cooked up while farming helium filaments yesterday is even partially accurate.

BUNGIE HAS PROVIDED A SORT OF ENDLESS OCEAN

I had finished a story mission that I knew, for a fact, I had completed at least twice before. I couldn’t remember a single scrap of it. It was almost eerie. Whatever the opposite of deja vu is, that’s the feeling I was experiencing. The quest was dull, obviously, because it was a story mission in Destiny. It was also completely new to me.

What if Bungie crafted the dialogue and mission design of Destiny’s story to be intentionally generic? To www.destiny-store.com/destiny/destiny-power-leveling and join us in the discussion, and there’s more destiny power leveling are waiting for you.

 

Destiny: Rich Stanton on Cheesing

Recently I’ve been thinking about cheese, and not the cow stuff. Cheese as in taking advantage of a game’s weird AI behaviour or a level glitch to bypass the ‘correct’ way of doing things. Surely we’re all guilty of cheesing it up, whether for laughs or more mercenary reasons, but one game has finally managed to… well, make a game out of it.

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I’m talking about the billion-dollar investment that is Activision and Bungie’s Destiny, the slick sci-fi MMOFPS hybrid. I have a lot of friends who love Destiny power leveling, by which I mean it’s pretty much the only game they regularly play and talk about. For a couple of weeks it was the same for me, but I’ve cut off the addiction before ending up with three level 32 characters (more people than you’d believe). And it is a universe that reeks of cheddar.

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Here’s the thing about serious Destiny players. They almost hate the game. There’s some sort of resentment. And they cheese en masse. Don’t be fooled by last week’s patch that fixed known exploits, it’s only part of a cycle that will see more cheeses discovered and exploited ruthlessly. All my mates talk about is cheesing. All the subreddit and forum talk is about cheesing. But why this game in particular?

First, a story. One pre-patch night a group of six friends were running Crota’s End, the game’s ultimate endgame content – a Raid that’s difficult even for the highest level of player. This hardy bunch, however, had a series of cheeses that let them go through almost every section with the minimum of effort and scoop up all that lovely loot.

I don’t really believe that. It’s an unproveable hunch. All I know is I love playing Destiny moment-to-moment: Bungie is an outstanding developer, and despite all the cheeses this is one of the best shooters I’ve ever played. But every so often I do ponder the miserly structure that squats atop the joy, doles out treats grudgingly, and dictates when I should play – and the methods that, somehow, exist in-game to mitigate that feeling. And something stinks.

Destiny: Disappointing 2014 game masterpiece

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We thought we were done with Destiny after our Game of the Year award troll and a year of slating it, but it just so happens that the topic of this feature encapsulates it quite well. We’re quite sure people will argue that it’s still an ongoing endeavour and can become worth it at some indeterminable point in time (or for some it’s already worth it), but for us Destiny was all hype and nothing to show for it. We gave it a very mixed review, and critics and users were definitely polarised and conflicted about this one as well, and things didn’t change much a month after its release. We’re comfortable in saying that Destiny was one of the most overhyped and most disappointing titles we’ve seen in perhaps the last decade of gaming. We were right to be intensely sceptical of it, ever since that “$500 million” budget for the franchise’s future became a buzz phrase flying around, and it was repeatedly stated with pride how Destiny is the most expensive video game ever made. The budget for the first game alone with advertising is estimated to sit around $140 million, and even that is far, far too high considering the final result was barren, shallow, agonisingly repetitive and eventually boring and lifeless. Subsequent DLCs did little to revolutionise opinions towards the game either.

We suppose if we approach this from a strictly sales and revenue perspective, Destiny was worth it for Activision and Bungie, but as a game and for us it was far from it, especially when considering the ludicrous overhype. Not to mention the potentially negative impact it could have on the gaming industry with regards to excess, unrealistic expectations and building games around requiring gamers to invest full price first (and more) in the hope of seeing results emerge later.

Destiny’s most used weaponry

For both new and old-guard Destiny players the primary weapon of choice is the Vision of Confluence, a legendary scout rifle with plenty of damage upgrade options, according to developer Bungie’s recent deep dive into its game stats.

“Weapon use in Destiny is pretty diverse and follows a very fat ‘long tail’ distribution,” according to a developer. “The guns on these lists are indeed awesome but a lot of players are finding that other, more obscure weapons better fit their tactical needs or their personal play styles. Besides, punching all of the aliens in the face is obviously the correct way to play Destiny anyway.”

The team over at Bungie pulled the top ten weapons for level 20 Guardians and above, based on the past two weeks of gameplay to create the chart below. They also pulled stats to create a list of the top primary weapon selection among all players and the top primary weapon used in Crucible matches. Both of those lists are below the chart.

destiny weapons

Top ten primary weapons among all players

Vision of Confluence
Khvostov 7G-02
Cydonia-AR3
The Stranger’s Rifle
Marshal-A
Suros Regime
Marshal-A1
Atheon’s Epilogue
Shingen-E
Galahad-E
Top ten primary weapons in Crucible matches

SUROS Regime
Vex Mythoclast
Thorn
Atheon’s epilogue
Shingen-E
Cydonia-AR3
The Last Word
Galahad-E
Up For Anything
The Stranger’s Rifle

What is your weapon of choice? come buy destiny power leveling.

Destiny’s developers also announced that they would be fixing a bunch of issues with the game, many of which made it easy to sort of cheat your way through a boss battle.

Rumor: Destiny Getting 2nd Major Expansion, Comet: Plague of Darkness, In September

It appears that the upcoming DLC scheduled for Destiny has been leaked.

The leak stems from this blurry image, whose sourcing is suspect, but is claimed to have come from an actual Bungie production meeting.

So, after House of Wolves this coming March 10, there will be a major DLC pack called Comet: Plague of Darkness this September, and after that, a pack partly named Vex, and after that, Forge of Gods.

Our sources claim Comet is the second major DLC pack coming for the game. It’s not Destiny 2, but interestingly enough, it will be sold on disc. It will have three new subclasses, two new weapon types, a new base level, and a new location, called Hive Ship.

Our source speculates that rather than an expansion disc, Bungie will resell a special edition of Destiny, that will include all this other content, for new buyers. It is entirely possible that Bungie would have to resort to selling a new disc for PS3 and Xbox 360 owners.

It’s also possible that this leak is connected to earlier rumors for Destiny content. Some Hive enemy and boss names were datamined last October, tagged with the words Hive Ship and Raid. The names were as follows:

· Gnath, the Diviner

· Cryth, the Siphon

· Noctu, the Lightslayer

· The Wall

· Voldor, the Willkeeper

· Divined Vision

· Dredge Exploder

· Storgor, the Shatterer

· The Veil

· The Oversoul

Destiny’s Crota Boss Fight Beaten in Just 61 Seconds

Without cheating or manipulating any of the game’s content, a new world record may have been set in Destiny for defeating the “Crota’s End” boss.
With clever use of teamwork, a few Gjallarhorn rocket launchers, and two swords at the same time, this six man group took out Crota in an astounding 61 seconds – close to half the usual time it takes to kill him in the fastest runs we’ve seen. Check out the video below to see the game’s biggest boss die in a flash.

Here are the specifics:
We can assume, though it’s not completely clear in the video, that everyone here has a Gjallarhorn as their Exotic weapon. It’s also certain that they come fully loaded for this video – so if you want to do it, bring an ammo pack. The operative difference between this kill and others is that as they leave their door, they simply rush at the sword bearer. Killing this unit before the spawn of those in the door behind him allows for a second sword bearer to run into the battle. Armed with two swords, the other four members of the fight take on Crota with their Gjallarhorns, and as he falls twice, the fight ends in just over one minute.
This requires an extreme amount of precision, but if it can be done by this group, surely you can do it too. We give it til next week before someone posts an under-a-minute kill. Here’s a video for the previous record, if you’re looking to do it with just one sword – it’s a lengthy 90 seconds or so, not that anybody has time for that.

The Biggest Gaming Disappointments of 2014

With technology, artistry, and industry trends changing on a nearly monthly basis, each new year in video games proves that it’s nothing if not a fluid medium. Overblown controversies, divisive marketing strategies, worthwhile conversations, and extreme highs and lows are par for the course. 2014 was no different, but there’s no denying that several things failed to turn out the way we here at Game Rant hoped they would. If you continue to see this game go, we find destiny power leveling.

Destiny

Destiny Free Trial
There are sure to be plenty of Destiny fans who scoff or spit at the idea of Bungie‘s online shooter disappointing in any way; the stunning dedication of the lasting player community confirms as much. But the masterminds of Halo did their job marketing the game: the most pre-ordered new IP in history became the best-selling new IP in history, and Activision made their investment back (and then some) immediately while PS4′s flew off store shelves.

But then people got to playing the game and realized that it was no Halo successor in ways that deeply mattered to many of Bungie’s fans. With a bare-bones story, and empowerment replaced with the endless questing and grind of just about any other MMO players had experienced before, the true nature of Destiny became clear. It makes sense from a business standpoint, but the reviews alone showed that it was far from the “genre-reinvention” promised.

Unexpected Destiny, New Stories

Destiny Glitch Tells An Unexpected Story

It’s not too often that a glitch plays out as more than just a funny moment or even an exploitable trick. But this Destiny glitch is…exceptional.

Player leftyfl1p shares the video above that tells the story of Billy, the adventurous Thrall that wanted to lead his fireteam to a chest filled with potential armor and goodies.

Over on Reddit, leftyfl1p explains: Context: After his fireteam leader (green) demands to know where he is going, Billy the thrall (red) finds a secret chest and returns to show his fireteam his shiny new gjallarhorn that he found. He then proceeds to return to the chest location along with his fireteam. His warlock buddy (yellow) hopes to see some luck with this chest, as he didn’t with the first one. He isn’t too happy with the results. He then finds a guardian behind a pillar and immediately wants to cheese him with the disconnect glitch after then take his shield down. The fireteam leader doesn’t allow this and they all return to their spots in the hallway.3

If you need the destiny power levling, you can come to us: http: //www.destiny-store.com/destiny/destiny-power-leveling